Work in Progress – Features & Updates
Everything is still in the works, and features may change over time. But here’s what I’ve been refining lately!
📌Main Menu – A Fresh look

The main menu got a cleaner, minimalistic design. The background art? AI-generated, of course! (Gotta love modern tools.)
📌Selection Menu – Still a Work in Progress

I’ve added colored panels to help map out the layout, but it’s still rough and unpolished. It definitely needs more refinement to feel structured, but the foundation is there!
📌The Stage – Small Tweaks, Big Impact

- A cleaner tileset
- Slimes have spawned (and are about to get hit by the new Arcane Bolt projectile 🔥)
- The Hotbar is cleaner—just missing hotkeys for now
- Added a Start Wave button to trigger waves
- A Level & EXP bar to track progress and trigger the Random Upgrade screen
📌Random Upgrade Menu – New in v0.0.66

This is a brand-new feature hot off the boat in this version! Excited to see how it plays out.
🎥 Thinking About a Live Devlog?
I’ve been considering doing a live devlog, but honestly, video editing is a pain. 😐 Let’s see how things go.
Until next time—cheers!
