Hey guys!

Long time since my latest post. I have landed a job, and it’s pretty chaotic. However, I still find time to work on the game. As I’ve posted: The Road to 1.0.0 The idea and conceptual design I initially made was to get some feedback, albeit, just within a few select friends and family members that are interested. Since the roadmap post, I’ve revamped my code to allow for new features such as Menu’s, Element Selection. Below are screenshots.

Main Menu
Element Selection ScreenSurvival

The green panel will be the Region Selection and it will have a map there, not just text-based selection, and the bottom panel will be a description of your selected element and region.

Sample Stage

I added hotkeys on the top, which also (for a future feature) can be set by the player in the settings. Initially, you will have 1 element, and the rest (still haven’t decided) you can get by Story Mode, or appearing as the waves progress through a selection.

It might look simple and easy to make, but the underlying source code is quite difficult to play with. Just to note, these are not final (especially the art), and it may take few more changes. I’m not putting these out just to show and share that I’m doing stuff to progress the development, rather I want to let this me my determination to finish the game-that I will be able to!

Cheers, see you next update!

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