ROADMAPS
Roadmap to v0.2 – Endless Awakening
The first phase of Elements: Spellbound is now complete. With the v0.1 series concluding at v0.1.8b, the core systems of the game are now in place. From elemental spellcasting to enemy encounters, the foundation of the experience has been established. Development now moves forward to the next major milestone — v0.2: Endless Awakening. This update…
Roadmap to v0.1.0 – Playable Demo Coming Soon!
Since my original v1.0.0 roadmap (2022), a lot has changed. Some features I planned back then may not make it into the game, and others might be reworked or replaced. I’m aiming to release a playable demo sometime in April 2025. There’s still a lot to refine, but the goal is to have a version…
The Road to 1.0.0
New Game Mechanics: I will be introducing some new game mechanics to make the gameplay as unique as possible for every playthrough, and make it more fun, and challenging at the same time. Not all elements will be available at the beginning of the game, this is to implement new features of the game. See…
